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Skyrim time to real time
Skyrim time to real time










So, making the player speak, just like in Fallout 4. If you're unfamiliar with this mod, this uses the Microsoft TTS API to insert some TTS (text-to-speech) audio in-between conversations in Skyrim, to speak out the dragonborn's dialogue choices. However, it's now been quite some time, and the show must go on, so regardless of if I'm going to be able to get these to work or not, I'm committing to launch (beta, here) v2.0 at the end of the month (9 days from now).įinally, although unrelated, one of the things I was messing with while the scripts were running, was an SSE port of the TTS Voiced Player Dialogue mod from Skyrim LE. I've opened up an issue asking for advice on the GitHub repo here, if you'd like to see that conversation live, or read more about what I've been trying: Ī few of the cool features in v2.0 depend on this new model, hence my efforts trying to make this work, before release.

skyrim time to real time

I've (my GPU) been super busy with training up different variants of the FastPitch 1.1 model, with no success so far (other than LJ, the very easy and over-used voice used in research benchmarking - seriously, this needs to change). I'll post the next poll this week, and go back to the normal cycle (and there are a couple more requests to do).

skyrim time to real time skyrim time to real time

These now introduce two new game series: Persona, and Portal! Please remember to install the asset files for these, if you're going to install the voices! Let's start with some new voices, to come from requests:












Skyrim time to real time